<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Eldritch OS</title><description>Notes from building an AI-native TTRPG platform.</description><link>https://www.eldritch-os.com/</link><item><title>What the first Eldritch OS alpha table taught us</title><link>https://www.eldritch-os.com/blog/2026-09-02-first-alpha-table/</link><guid isPermaLink="true">https://www.eldritch-os.com/blog/2026-09-02-first-alpha-table/</guid><description>Six players, one GM, their own maps. Scene write-ups worked better than we expected; a few bugs got in the way. Notes from the Eldritch OS alpha playtest.</description><pubDate>Wed, 02 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Building in the open</title><link>https://www.eldritch-os.com/blog/2026-08-27-building-in-the-open/</link><guid isPermaLink="true">https://www.eldritch-os.com/blog/2026-08-27-building-in-the-open/</guid><description>Why we are running an alpha playtest before a launch, and what we will be writing about here.</description><pubDate>Thu, 27 Aug 2026 00:00:00 GMT</pubDate></item></channel></rss>